Thứ Sáu, 7 tháng 4, 2017

Bouncy boredom page 1

Mei Mei
12-30-2009, 05:36 PM
Hello I bought this game off Steam like one week ago + few days of demo, already hit rank 60 and everything was cool to the point when I got tired of the bouncy servers.

I mean bouncy servers are good to learn the basics but it just gets very dull over time. A lot of noobs play "crash into the nearest wall and spam" type of game which I don't think it's fun anymore.

So what is my problem? There are no populated HW servers. Not even one. All I can see is a few dead official HW servers with ping > 200 which is a pretty much unplayable for a competitive gameplay.

I even tried to start a few HW games by myself but it didn't go well.

I would give anything for a populated HW server with euro ping, be it TBD or TDM... it doesn't really matter.

I just can't get myself to play on bouncy anymore so I always just check the server list time to time and close the game.
eth
12-30-2009, 06:10 PM
As a euro who hates bouncy, you basically have to play on us servers. That's really all there is to it ;x
nesnl
12-30-2009, 06:28 PM
The Euro officials are bouncy? I think that must be a mistake.
eth
12-30-2009, 06:39 PM
Yea but honestly no one plays on them anyway. I've been on euro officials maybe 5 times, ever? Just get used to playing with 120ms and you'll be (more or less) fine.
nesnl
12-30-2009, 08:54 PM
Yea but honestly no one plays on them anyway. I've been on euro officials maybe 5 times, ever? Just get used to playing with 120ms and you'll be (more or less) fine.

Still working on getting used to that 120ms ping. I will let you know when I settle in.
DMCM
12-30-2009, 09:53 PM
Yeah, europeans have 2 options: play bouncy or play laggy, both of which suck

:(
Mei Mei
12-30-2009, 10:37 PM
Well that's too bad.

My latency to the us servers is usually around 200ms which is enough maybe for aimbot planes like loopy or bombspam. I would like to play biplane so I guess it's no go for me.

If bouncy mode was a perk it would say "altitude gameplay - 70%" in its description. Or is the majority of Altitude players really incompetent of doing anything else than bashing one button?

I will keep checking the server list and maybe one day I will be lucky.

Thank you for your responses and have fun in Altitude.
[Y]
12-30-2009, 11:40 PM
The problem is that new players tend to stick to bouncy servers for fear of crashing + dying in hardwall servers. Then there are players who stick to bouncy because there are no populated hardwall servers and the one that they DO go into, they get pwn over and over. This results in frustration, ragequit, and back to bouncy for that person. If only there was some way to shift the bulk of the bouncy new player population into hardwall all at once.
Beagle
12-30-2009, 11:47 PM
ping > 200 which is a pretty much unplayable for a competitive gameplay.

I beg to differ

Also, welcome to my altitude life since the beginning
-MH-CaptainVogez
12-30-2009, 11:59 PM
Us aussies have always been persecuted with a 200+ ping since the start. :(
zwanglos
12-31-2009, 12:23 AM
Yeah, europeans have 2 options: play bouncy or play laggy, both of which suck

:(

I'm currently in Asia, so I have to play laggy and play bouncy. I get a 78 ping on the Official Asian servers, but I have never seen anyone in the TDM/Ball/FFA rotation server (and most of the time the servers are down anyway). Sometimes there will be someone in the 1v1 Asian duel server, but ppl only stay there for like 5 minutes and leave.

Mostly the only option for me is to play on BigPapaJoel's server, where I get ~180 during good hours, and it's bouncy (wish it wasn't). During peak time (here, not there) the ping jumps up to about 300+ for every server and I can't play anywhere :| Yay distance lag.

Also, it's not so much that I fear lag, but a surprisingly large amount of servers kick you if your ping is over 200.


Also, as with most other games, altitude is probably succumbing to the 'lowest common denominator' problem. You give people an 'easy' mode, and the majority of players (esp. new players) are gonna take it. Most strategy games I've played have had the same problem, where 80%+ of the player base would play with 'quick start' or 'super fast resource rate' modes, simply because they were there, and the people who wanted to play the game in the way it was meant to be played would have a really hard time just finding games. I see that the majority of Altitude servers are w/ bouncy, and so I assume Altitude is going in the same direction, mostly. This probably sounds extreme (and probably too extreme to be realistic or feasible), but completely removing bouncy seems to be the only answer, if you want people to stop playing bouncy.
Mei Mei
12-31-2009, 12:44 AM
Precisely. It seems like all games of today cater to people who want instant gratification and no challenge including indie games like Altitude which is something I don't understand since the target audience of this game is probably not 12-15 years old kids who mostly populate world of warcraft and call of duty type of games.

The best solution I have seen on these forums is to disable bouncy from rank 50+. This way it won't scare the demo users away and will make for some solid playerbase and better competitive gameplay.

Maybe the devs think it's a bad solution since the HW servers are dead and bouncy kicking but what if there is more players like me who simply quit because of the lack of challenge bouncy servers provide? This might cause a stagnant or even descreasing population.
Sarah Palin
12-31-2009, 01:02 AM
From what I observe Steamers are not moving to hard wall servers at all.

At the time I usually play (late night PST) there is only one group of normal players. This group usually fills up Official #3 or Proleague for the evening. That's ONE server, with about 10-20 players on at any time. At the same time there are usually 50-80 other people playing but they are all in filtered 20-player bouncy ball or 14 player bouncy tbd.

I would say that 90% of people who play/join Official 3 throughout the evening are friends & acquaintances I had before December 5. The 10% who are new rarely stay for more than a few minutes because they get pwned so hard by established normal-wall players.
Sarah Palin
12-31-2009, 01:06 AM
OK since I whined about the problem I'll suggest a solution.

I don't want to force Steamers to play normal wall. If they want to stay with bouncy that's ok. However the players who do try to graduate to normal have a very difficult & discouraging time.

Solution: raise the level cap considerably, to better distinguish between pre and post Steam players (say, raise the cap to 150). Then, create normal wall servers that only players level 75 and under can join.

This would give Steam players a chance to learn the ropes of normal mode without having to compete with Sammich and ACE players.
zwanglos
12-31-2009, 01:17 AM
Just a quick snapshot... filtering for servers that actually have players in them. [Edit: fixed the filtering a bit]

http://lh3.ggpht.com/_ThkjtgmHoRo/Szv8QTF-nHI/AAAAAAAAADU/FlZ0vdaO3OQ/s640/altitude%202009-12-31%2009-19-25-801.png

Most of them bouncy. :/

This would give Steam players a chance to learn the ropes of normal mode without having to compete with Sammich and ACE players.

Speaking as a Steam player, I'd rather get my ass handed to me by pros on hard wall servers than get free kills on people flopping around on the ground on bouncy servers.
Mei Mei
12-31-2009, 01:18 AM
Same, something has to be done.
Evan20000
12-31-2009, 01:36 AM
Bouncy is the cancer!

Anyway, I thought that the rubber hull buff would make it possible to replace bouncy all together.
[Y]
12-31-2009, 02:02 AM
looks like it wasnt enough

plus, they would only go back to bouncy servers once they figure out that they can have repair/flex/etc AND not die from crashing
Ferret
12-31-2009, 03:10 AM
Problem is that the server filter for new players is defaulted to show only bouncy servers, most of which seem to be labeled as "FUN!!!" When I buy a game I assume that the default settings for such things are the optimal settings, or the intentional environment in which balance has been determined and game play is at it's best; this over-coddling is the opposite.
DiogenesDog
12-31-2009, 04:17 AM
I thought all the defaults had been reset to Hard? My impression was that this was just the lingering effects of switching the defaults to Bouncy for those critical couple of weeks when the game first launched on Steam. Going to be hard to get critical mass for escape velocity (to mix my physics metaphors) now that this culture is established, though.
Snowsickle
12-31-2009, 05:01 AM
I thought all the defaults had been reset to Hard? My impression was that this was just the lingering effects of switching the defaults to Bouncy for those critical couple of weeks when the game first launched on Steam. Going to be hard to get critical mass for escape velocity (to mix my physics metaphors) now that this culture is established, though.

Server hosting was previously default bouncy, now it defaults to hard.

However, when I reinstalled altitude after reformatting recently, my server filter was set to "Max players <= 20" and "Bouncy", which is definitely not what I had it at prior to reinstalling. At one point I thought the consensus was that the was balanced around smaller scale games and hard walls, so I see no reason why this shouldn't be the default filter if there is going to be one at all. Honestly most games don't seem to filter anything by default.
Sarah Palin
12-31-2009, 07:07 AM
Why is there a filter? seems like a good question at this point.
Stormich
12-31-2009, 11:13 AM
The only solution I have to this is for us to make a channel (or perhaps use one that exists :D ) for people who want to play normal and/or higher level games like #tl.altitude on quakenet, being able to contact people for games would be nice. That's the imminent solution. The other one would be to either remove bouncy or change the filter which is probably not going to happen any time soon.
tals
12-31-2009, 12:08 PM
As a noob player i'd like to see more non bouncy servers, can we have one of the officials at least off bouncy. Although it is more complex and I am not a great player it does give more of a challenge :)
Mei Mei
12-31-2009, 12:54 PM
I guess the next step in the Altitude development will be removal of stall ;)
Swiftee
12-31-2009, 01:00 PM
Heya all!

I am a 'Steamer' i have been playing since the game was released on steam, im only level 47. When i first started playing i didnt know there where 2 different types of servers! Now i do i never go on bouncy servers as i want to be competitive! However i still suck........ im trying to get used to the different class set-ups and find which plane i like best. I have noticed there are hardly any European HW servers so i always have to connect to USA HW servers.

I was wondering if anyone knows any European Game server hosting companys that host Altitude or will i have to approach them myself?

See you in game!
Flyngbanana
12-31-2009, 01:58 PM
As a euro who hates bouncy, you basically have to play on us servers. That's really all there is to it ;x

+ a million.
Reach
01-04-2010, 03:35 AM
Im assuming a steamer is someone who got the game off steam.
That's me!

I was aware of hardwall servers from the start (I disabled bouncy the second I saw it- I didnt know what it was but it sounded dumb) and it was too hard and I got annoyed.

figuring the game wasnt supposed to be impossible, I turned bouncy back on and enjoyed the game a whole bunch more.

At level 32, I've been playing bouncy the entire time. I recently tried going to hardwall, (at my 30's) only to realize that hardwall is hardcore players, and I was outflown instantly.

Maybe we can get some official, 'noob' only HARD wall servers- like the level 25 or under only server- up and running?

I like hardwall, using missile powerups can be very satisfying on it, and explod's are very very annoying, but most of the time hardwall, as you all said, are laggy or nonpopulated, but for the few of us that suck as well, its another challenge.

(Speaking of lag, I generally have around 100-110 ping- and bombs have killed my 3 plane lengths away, randa shots have killed me around corners (the laser), does ping really have that big of a effect- or am I imagining things?)
jeppew
01-11-2010, 10:31 AM
yeah sometimes the population of tl.altitude make a spurt to populate a HW server, but otherwise it's rare to see anything but bouncy being played. I guess people who wanna play on HW servers could go to #tl.altitude so that we can get some games going.
Jayfourke
01-11-2010, 11:41 AM
Only time I ever play bouncy is if I'm autojoining for hardwall. Bouncy just isn't challenging at all.

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