Wyse
12-23-2009, 03:57 PM
I really appreciate the addition of cameraViewScalePercent to launcher_config.xml. I used to have to set both cameraViewScale and planeScale by hand on server restart--now I just need to set planeScale...
But this issue has escalated with our daily autorestarted server (New England Death Maze) with a new maze map, especially when mazes themselves seem most fun/challenging on a larger-than-100% planeScale. The whole point of having the automatic restart was not to manually touch the server every day...
Any chance we could see planeScalePercent option added to launcher_config.xml?
But this issue has escalated with our daily autorestarted server (New England Death Maze) with a new maze map, especially when mazes themselves seem most fun/challenging on a larger-than-100% planeScale. The whole point of having the automatic restart was not to manually touch the server every day...
Any chance we could see planeScalePercent option added to launcher_config.xml?
phong
12-23-2009, 04:15 PM
This was requested a long time ago and I support it.
Development wise, the planetestscale config option (and other scale type modifiers) should only allow an integer of say 50-150 (100 being %100), to prevent someone from setting plancescale %1 or %10000.
Development wise, the planetestscale config option (and other scale type modifiers) should only allow an integer of say 50-150 (100 being %100), to prevent someone from setting plancescale %1 or %10000.
Wyse
12-23-2009, 05:10 PM
Actually we routinely use 150-200% for mazes. I'd prefer to keep it unrestricted. If it's not a useful setting, people won't use the server.
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