A doughnut
12-18-2009, 11:46 PM
i have absolutely no clue how to design a map, (i have tried once-and it turned out to be a failure of epic proportions) and I want a new game mode which would be capture the flag. I'm sure you all know how capture the flag is played, but let me fill you in on what i think the altitude version would be like. The teams would spawn near their flag, and the other team has to penetrate their defenses to take the flag. They then have to fly back, and place the flag on their ____ on their side for the point, then they get a point and it is their turn to guard the flag. If a player is running away with the flag and is shot down, the defending team can take the flag back and place it on their ____ on their side.
I don't know how this will play out, i'm thinking it will be a bit similar to ball, but it might be a good idea for gameplay.
____ stands for flag holder/base/pad
I don't know how this will play out, i'm thinking it will be a bit similar to ball, but it might be a good idea for gameplay.
____ stands for flag holder/base/pad
Esoteric
12-19-2009, 12:06 AM
This mode exists in a 1-life format, though no maps currently take advantage of it.
Make a 1DE map where the attackers spawn over the enemy base and the defenders spawn by the bomb powerup.
A close approximation can be made for a multiple life version by doing the same thing in TBD mode.
Make a 1DE map where the attackers spawn over the enemy base and the defenders spawn by the bomb powerup.
A close approximation can be made for a multiple life version by doing the same thing in TBD mode.
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